100 hours
Remote Guided Learning
4-8 weeks
Course Duration
82% achieve
Career Prospects <6mo.
TECH ART Strand
Technical Artist
[NEW] Technical (Tech) Artist combines art fundamentals with advanced technical skills to bring characters, materials and visual effects to life. This requires knowledge of and experience working with complex material shaders, developing procedural tools and art pipelines to achieve the teams artistic vision. These skills are in extremely high demand in both a games and immersive studios. We help you develop an advanced skillset on a live game project that calls for artistic and technical excellence. You will work with our team of artists and developers to devise solutions to common technical problems.
Technical Art
Production Strand
Agile Producer
Producer is a common vacancy in the games industry. However, the only way to learn how to be an effective producer is to learn by practice. We will give you the tools, knowledge and opportunity you need to experience bringing the team together and rallying them around a shared vision. Wether you are managing the team or the project, a great producer must be organised and balanced. You can jump from triaging and resolving issues internally, to working with and communicating outside of the team; dealing with stakeholders such as publishers, marketers or players/users.
Production
Design Strand
Mission & Level Designer
Designers are the most misunderstood of the primary roles. While artists and developers have clear outputs, it's the design, iteration and refinement of these outputs that make for a cohesive whole. We will help you apply design thinking to a range of problems so you can become an effective designer within a interdisciplinary team.
Design
Development Strand
Unreal Engine Developer
Developers are versatile with a range of in-engine skills and experience. Due to the bredth and depth of game engine tech, it's common for well-rounded generalists or subject specialists to be in high demand. We'll show you how to apply design and engineering thinking to solve both complex and complicated problems to bring interactive 3D experiences to life.
Games Development
Art Strand
3D Artist
Encompassing concept, modelling, texturing, rigging and animation - a 3D artist can have a variety of skills and areas to focus on. We help you refine your skillset in a live production pipeline. You'll work with our team of artists to develop a portfolio piece that demonstrates a your ability to go from concept to final product that is integrated and being used in-engine.
3D Art
Bespoke Strand
Bespoke Training for Teams & Career Professionals
We can tailor and scale any of our Unreal Authorised training or strand offerings to meet the needs of a practicing career professional or organisation. Whether you are employed, self-employed (freelancer/contractor) or wish to upskill your staff in a cost-effective way. We work with you to craft a bespoke professional development plan (PDP) which is objective-driven and based on the skills, interests and the needs of the individual(s) and organisation. Then we work with you as skills are developed and practiced within your own organisation or within our live studio.
Bespoke for Professionals
Register your interest now for new strands which are
cOMING SOON...
Leadership Strand
Leadership & Management
[COMING SOON] For those who are looking to enter leadership or management positions within their organisation or are applying for such roles. We deconstruct the role with you and help you focus on developing the skills and behaviours you need to succeed as a leader or manager in your chosen discipline.
Leadership for Professionals
Dan Baird
“My mission is to help you navigate towards your dream career in the notoriously difficult and constantly advancing games industry. Through our Unreal Engine 5 Skills Bootcamps, the team at INFINITY27 will train and mentor you to develop the key skills and behaviours you need to get from where you are to where you want to be within the games and immersive industries. You’ll be embedded with our games team as part of our unique work-based placement to help you get the critical experience you need. Meanwhile, I’ll be your Unreal Authorised Instructor, supporting you along your career journey, even after the Skills Bootcamp.”
– Director at INFINITY27 and Founder of PROTOGÉ C.I.C.
The NEXT BOOTCAMP starts SOON...
Days
Hours
Unreal Engine 5 Skills Bootcamps
2024 Schedule
Intensive Skills Bootcamp that is ideal for those who are unemployed/redundant and seeking a job, or those who can dedicate full-time to upskill.
4 weeks for a total of 100 hours of hands-on, guided learning with our game studio.
1 PM till 8 PM and you’ll receive high-quality instructor-led training, with a 1 hour break during the afternoon and short breaks when you need them.
Flexible timings available around the core activities so you can manage your commitments around achieving the 100 guided learning hours.
Looking for later dates? Register your expression of interest today but select “Other Date Not Listed” and let us know what works for you!
Start Date | End Date |
6 JAN 2025 | 28 FEB 2025 |
3 MAR 2025 | 25 APR 2025 |
5 MAY 2025 | 27 JUN 2025 |
Part Time Skills Bootcamp that is ideal for those who are currently employed, changing careers, nearing the end of their education, or those who can dedicate time out of their schedule to upskill.
8 weeks for a total of 100 hours of hands-on, guided learning with our game studio.
5 till 8 PM and you’ll receive high-quality instructor-led training, with a short break during the evening.
Flexible timings available around the core activities so you can manage your commitments around achieving the 100 guided learning hours.
Looking for later dates? Register your expression of interest today but select “Other Date Not Listed” and let us know what works for you!
Start Date | End Date |
6 JAN 2025 | 28 FEB 2025 |
3 MAR 2025 | 25 APR 2025 |
5 MAY 2025 | 27 JUN 2025 |