Unreal Engine 5 Development Skills Bootcamp
Remote Guided Learning
Career Prospects <6mo.
Unreal Engine 5 Development Skills Bootcamps. Gov-funded 4-8 week Unreal Authorised studio experience with guaranteed career prospects.
Developers are versatile with a range of in-engine skills and experience. Due to the bredth and depth of game engine tech, it’s common for well-rounded generalists or subject specialists to be in high demand. We’ll show you how to apply design and engineering thinking to solve both complex and complicated problems to bring interactive real-time 3D to life.
An Unreal Developer (Dev) is capable of more than simply getting something to work. Their code must be to a high standard so there will be no side effects on other programmers on the team, who must be able to understand and interpret the code. They must also have a good understanding of how their work brings the 3D visuals, animations and interactive elements together. They must be able to interact with designers and 3D art specialists throughout the end-to-end production of the product to bring the team’s magic to life.
On the Dev strand, you will learn to develop professionally on a commercial project, to a high standard using techniques a hobbyist might otherwise underestimate.
Games Programming Fundamentals – Whistlestop recap of the basics of games programming from Variables and Data Types to Arrays, Loops and Recursive methods plus more.
Code Design – exploring tools to help you deconstruct a gameplay system and to rapidly iterate through the design and planning phase to communicate and implement those features or systems.
Mathematics for Games & Unreal Engine – learn how to use Pythagoras, Trigonometry, Vectors and Matrices and their applications in Unreal Engine games, such as using Transforms, Vectors or figuring out Euler Angles vs Quaternions.
Games Architecture – including how to work with Object Oriented Programming, Component Based and Event-Driven Architectures.
Software Design Patterns – what are they, the benefits and typical patterns used in gamedev.
Dependencies – looking at the problems, solutions in component based architectures such as Unreal Engine.
C++ & Blueprint Visual Scripting – working with the Blueprints and C++ to create gameplay through Casting, Components, Blueprint Communication, Function Libraries and more.
Optimisation – how to use the profiling and debugging tools within Unreal Engine to identify performance optimisation opportunities across Logic, Physics, Collisions, Draw Calls and more.
Testing for Games – covering methods and tools for testing in Unreal Engine, to perform Blackbox and Whitebox Testing, set up Automated Testing tools and working within an industry level CI/CD pipeline.
Circular Dependencies – an overview of the complications and use of interfaces to remedy them within Unreal Enigne.
Refactoring & Documentation – what is it, why you do it, when to do it in an Agile team project plus the benefits, techniques and rules of thumb for refactoring and documenting.
AGILE Development with SCRUM – Understand and practice the Agile framework in an active games studio environment.
Version Control – Work daily with professional version control software in an active development environment to ensure your work securely intergrated, backed up and accessible globally.
Project Management – Professionally log and track your daily task progress using industry level project management software.
File Organisation & Naming Conventions – work with the organisations guidelines to demonstrate your ability to follow conventions that make distrubuted team-working possible at scale – wether in your code, Unreal Engine assets or elsewhere.
Professional Development Planning – Learn how to create and set a S.M.A.R.T. Objective, which we will work with you to help you acheive that goal during the Skills Bootcamp or within the 6 months support period.
Job Applications & Interview Skills – Ongoing support to help you prepare for and find your way into the industry, over the job search, application and interview stages.
CV, Portfolio & Professional Presence – Dedicated time to review your CV/portfolio and prepare to demonstrate your new skills and acheivements to potential employers so that you have the best chance to forge a career in the industry.
This course is open to individuals in England, aged 19 or above, who aim to pursue or advance a career in the games or immersive industries.
You may be eligible to apply for a Skills Bootcamp if you: are aged 19 or over; have the right to work in the UK; live in England and meet residency requirements. If you claim Universal Credit, you can apply and continue to claim benefits.
Who Should Apply
This is not a course for beginners.
Ideal candidates should know about game development, through past study and practice, either academically, through work, personal projects or self-study. It is useful to have a portfolio (1-2 of your best examples) to be able to demonstrate this.
The course requires a commitment of 100 hours, full-time over 4 weeks or part-time over 8 weeks. Attendance is crucial for mastering the skills and meeting the quality standards set in the assessments. You will need dedicated time to learn and practice the skills of your discipline on a live project during business hours. Unsure applicants are encouraged to apply, as the team can assist in determining eligibility and ensuring it is a fit with their goals.
Learners with experience programming for games/immersive experiences, whether that is in a professional capacity (employed or freelance), through formal education at University (Bachelor or Master level), work experience or personal time spent working on 3D game projects. Blueprint scripting in Unreal Engine and an understanding of game math relevant to game development would be beneficial but are not required. This isn’t a beginner course, so learners must already be competent in development fundamentals and be capable of using industry-standard game engines such as Unreal (C++) or Unity (C#).
Technical & Hardware Requirements
- PC or laptop that can run Parsec, Unreal Engine 5.2 and Visual Studio (e.g. VS2022 Community), along with your licenses for that software.
- Broadband access to the internet (see below), to connect to our network and remote workstations via Parsec (5Ghz WIFI / Ethernet at a speed of 30Mbps download and 2Mbps upload, or better via Speedtest.net)
- Mouse and keyboard, plus a working webcam and microphone.
WHAT TO EXPECT
Take your professional development to the next level by learning a range of skills and behaviours you’ll need to succeed as an industry professional. You will be working in Unreal Engine to develop content that you will first design based on a live brief for an in-development title, Samsara.
Unreal Authorised Training
Over 100 hours of guided learning, you will design, iterate and implement your content in adherence with our team’s creative vision. You will learn to use the professional workflows and pipelines that are required for interactive real-time 3D development – which apply to the games and immersive industries. You will also harness the power of Unreal Engine 5 to bring your vision to life within an in-development project, at a quality level that’s expected of you within the industry.
During the course, you will not only learn from but also work with our team to practice your skills by implementing a portfolio piece from a structured brief within a live game project, Samsara. This means that you will iterate towards mastery of your craft by using an agile approach. Developing fit-for-purpose deliverables to an agreed creative and technical specification, to a reasonable and set deadline. You get real-life experience of the day-to-day cadence and life within a game and immersive studio, INFINITY27. You will be on a remote call with the team within Discord while you work so that you can request help, advice and guidance at any time during your agreed guided learning hours. You will grow professionally by giving and receiving feedback and instruction regularly and partaking in Scrum meetings, such as the Daily Standup meeting and Sprint Review.
We will assess you on clear pass/fail criteria, which are based on meeting our quality bar for production-level assets. The assessment criteria will be shared with you and discussed during your onboarding, near the start of the experience. Assessment checkpoints and feedback are regularly scheduled over your guided learning hours, so you can know what areas you most need to focus on to pass and when you will need to address them. The course culminates in a “Showcase” during the Sprint Review near the end, where you will demonstrate to your assessor that you have applied the skills and behaviours required to pass certification. Upon completion of the course, a certificate and detailed feedback for areas of improvement will be provided so you can continue your journey with clear next steps towards your agreed professional development goal(s).
Guaranteed Career Prospects
Once you complete the course, you’ll be guaranteed a job interview if you are unemployed. If you are freelance/self-employed, you’ll be able to use the training to seek new opportunities for your business. If you’re being supported by your current employer to complete the Skills Bootcamp then you’ll be offered a new role or new responsibilities.
If you are seeking a new job we will help you identify and apply for open positions in the UK, or you can apply for open positions at INFINITY27. We can help you prepare for the interview with tailored support and soft-skills training. We can also support your further professional development support (CV & cover letter writing, portfolio reviews, etc.) and provide professional advice that can help you feel confident interviewing for roles as a salaried professional in the games or immersive industries.
If you are freelance/self-employed, we will help you work towards securing your next contract or client. This would include a mix of portfolio development and online professional presence building, as well as networking and introductions within the industry.
If you are already in the industry we will work with your employer to ensure you can secure the new role or responsibilities which you have set out to achieve. We can also help with further goal setting and professional development planning. Information, advice and guidance are also available for 6 months after the course ends through our extended mentorship offer.
ARE YOU READY TO APPLY?
NEXT BOOTCAMP starts in...
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