The studio
Games that ship
We're a working UE5 studio. Our titles are where residency and bootcamp work goes through real sprint reviews and out to real players — the proof behind everything we teach.
Out now · Steam Early Access
SAMSARA
Our flagship title, built in Unreal Engine 5 and live on Steam Early Access with regular content updates. Also available on the Epic Games Store. Residents' shipped work — spells, props, narrative, tools — reaches players here.
Early Access means the game grows in public: every content update runs through the same sprint reviews and QA as everything else in the studio, then goes straight to the people playing it.
In development
Our next title
A second UE5 title is in early development at the studio. We'll announce it when it's ready.
Fab.com
Content & tools
Alongside our games we publish paid content and tools on Fab.com — another route resident work takes to paying customers, and proof our pipelines hold up outside our own projects.
The pipeline
How work reaches players
Everything the studio makes — and everything our learners make — moves through the same 8-week production arc. No shortcuts, no shelf-ware.
Prototype
A brief becomes a playable answer — scoped, built and reviewed inside the first two weeks of a cycle.
Internal demo
Sprint reviews put work in front of the team. Feedback lands, gets implemented, and the build tightens.
External demo
Demo-ready work goes to beta for QA — tested against real players' machines and real players' patience.
Ship
Final polish, then merge to the live build or publish to Fab.com. Work isn't done until customers have it.
Why this page matters
The games are the curriculum
We don't teach from a syllabus written years ago — we teach from the pipeline these games run on today. That's why learner work can genuinely ship: it moves through the same reviews, the same QA, the same live builds.
Game Dev Residency
Our paid, open-to-anyone programme. Take a real brief through this pipeline and ship work that reaches customers.
Explore the Residency →Skills Bootcamps
Government-funded places for eligible learners in specific English regions — same pipeline, same standard, no cost to you.
Check your eligibility →Team Training
The same production-honed instruction, delivered to studios, schools and businesses by our Unreal Authorised Instructors.
Train your team →