iRT3D Art

Interactive Real-Time 3D ART STRAND

2-4

Weeks

Junior+

Skill Level

60

Guided Learning Hours

Become an Interactive Real-Time 3D Artist through iRT3D Skills Bootcamps. Funded 2-4 week studio experience with a guaranteed interview!

APPLYING TODAY?

iRT3D Artist

Overview

Encompassing concept, modelling, texturing, rigging and animation – a 3D artist can have a variety of skills and areas to focus on. We help you refine your skillset in a live production pipeline. You’ll work with our team of artists to develop a portfolio piece that demonstrates a your ability to go from concept to final product that is integrated and being used in-engine.

An iRT3D Artist is capable of more than simply making something eye catching. Their assets must be to a high standard so there will be no side effects to other aspects of the development process. They must also have a good understanding of how their work brings the 3D visuals, animations and interactive elements together. They must be able to interact with designers and developers throughout the end-to-end production of the product to bring the teams magic to life.

On the iRT3D Art Strand you will learn to develop professionally on a commercial project, to a high standard, using techniques a hobbyist might otherwise underestimate.

Benefits

Content

Concept – Interpret different themes in line with an artistic vision and established style using a range of relevant references to create a finalised design with a unique silhouette.

Blockout – Create a 3D outline of your design to establish a proper scale and form in engine.

High poly – Produce and sculpt a high fidelity mesh suitable for baking, with an eye for quality and detail.

Retopology – Re-meshing an asset to fit a games poly budget and performance requirements.

UV Layout – Ensuring all UV’s are polished to the required degree, maintaining consistent texel density.

Baking and Texturing – Creating life-like lighting and texturing using professional software while maintaining a performant and well optimised model

Low to High Fidelity – Design and model around levels of complexity in line with the requirements of the project.

Definitions of Done – Completing work to a set standard before review and signoff.

Optimisation – Reviewing and applying best practices to ensure a performant and robust asset

Integration and Testing – Exporting a prop from your DCC to Unreal Engine to be tested in a live game dev project

  • AGILE Development with SCRUM
  • Version Control (Perforce)
  • Project Management (Hansoft)
  • File Organisation & Naming Conventions
  • Professional Development Planning
  • Job Applications
  • Interview Skills
  • Portfolio & CV

Eligibility

This course is suitable for aspiring 3D artists in England who are 19+ years of age and are serious about a career in the games or immersive industries at the junior or intermediate level.

You should already have some background in learning or applying 3D art fundamentals, through past study and practice, either academically, through an online course or self-study. It would be useful to have at least a basic portfolio (1-2 of your best examples) to be able to demonstrate this.

You should be able to attend for 60 hours, either full-time (2-weeks) or part-time (4 weeks) on your selected schedule. Attendance is a crucial factor for success as you will need the time to learn and practice the skills of your discipline to the quality level set in our ongoing assessment.  

If you’re not sure you can still apply and a member of the team will discuss the options with you when we call. This will help confirm your eligibility and enable you to pick the course strand that fits your goals.

iRT3D Skills Bootcamps

What To Expect

Take your professional development to the next level by learning the full range of skills and behaviours you’ll need to succeed as an iRT3D Artist. You will be working between Blender and Unreal Engine to develop content that you will first design based off a brief. 

Training

Over 60 hours of guided learning, you will design, iterate and implement your creative vision. You will learn to use the professional workflows and pipelines that are required for interactive real-time 3D development – which apply to the games and immersive industries. You will also harness the power of Unreal Engine 5 to bring your vision to life within a working demo, at a quality level that’s expected for games and immersive development.

Placement

During the course you will not only learn from but also work with our team to practice your skills by implementing a portfolio piece from a structured brief within our live game project, Samsara. As a 3D artist you will iterate towards mastery of your craft by using an agile approach to development. You get real life experience of the day-to-day cadence and life within a games and immersive studio. You will learn how to grow professionally by giving and receiving feedback and instruction on regular basis.

Assessment

We will assess you on a clear pass/fail criteria, which is based on meeting our quality bar for production-level assets. Assessment checkpoints are ongoing over the duration of your 60 guided learning hours, so you can know what areas you most need to focus on to pass. Upon completion of the course a certificate and detailed feedback for areas of improvement will be provided so you can continue your journey with clear next steps.

Guaranteed Interview

As part of the iRT3D Skills Bootcamps we will help you identify and apply for open positions in the UK, or you can apply for open positions as an Interactive Real-Time 3D Artist with our studio. We will help you prepare for the interview with a session on interview and soft-skills training. We also support you with portfolio development and by providing professional insight that can help you feel confident interviewing for roles as a 3D artist for the games or immersive industries.

Testimonials

ARE YOU READY TO JOIN THE iRT3D ART STRAND?

Apply now for the

2022-23 Schedule

Start Date End Date Start Time End Time
31-OCT-22 11-NOV-22 10:00 17:00
14-NOV-22 25-NOV-22 10:00 17:00
28-NOV-22 9-DEC-22 10:00 17:00
16-JAN-23 27-JAN-23 10:00 17:00
30-JAN-23 10-FEB-23 10:00 17:00
13-FEB-23 24-FEB-23 10:00 17:00
27-FEB-23 10-MAR-23 10:00 17:00
13-MAR-23 24-MAR-23 10:00 17:00

Start Date

End Date

Start Time

End Time

31-OCT-22

25-NOV-22

16:00 / 17:00

19:00 / 20:00

14-NOV-22

9-NOV-22

16:00 / 17:00

19:00 / 20:00

16-JAN-23

10-FEB-23

16:00 / 17:00

19:00 / 20:00

30-JAN-23

24-FEB-23

16:00 / 17:00

19:00 / 20:00

13-FEB-23

10-MAR-23

16:00 / 17:00

19:00 / 20:00

27-FEB-23

24-MAR-23

16:00 / 17:00

19:00 / 20:00

More Strands

You might also be interested in these STRANDS

DESIGN STRAND

iRT3D Designer

[NEW] Designers are the most misunderstood of the primary roles. While artists and developers have clear outputs, it's the design, iteration and refinement of these outputs that make for a cohesive whole. We will help you apply design thinking to a range of problems so you can become an effective designer within an interactive real-time 3D team.

Interactive Real-TIme 3D Design

  • Duration: 60 Guided Learning Hours (2-4 Weeks)
  • Delivery: Fully Remote
  • Cost: FREE* for Independant Learners
  • VIEW FULL DETAILS

    TECH ART Strand

    iRT3D Technical Artist

    [COMING SOON] An technical artist combines art fundamentals with advanced technical skills to bring characters, creatures, materials and visual effects to life. This requires knowledge of and experience working with complex technical tools and pipelines. Whether thats dealing with complex skeletal rigs and motion capture performance data, to creating tools and techniques that enhance or optimise the visuals of a product. These skills are in extremely high demand in both a games/immersive studio and on virtual production sets around the world. We help you define your unique skillset on a real game project that calls for technical excellence. You will work with our team of artists and developers to devise solutions to real technical problems.

    Interactive Real-Time Technical Art

  • Duration: 60 Guided Learning Hours (2-4 Weeks)
  • Delivery: Fully Remote
  • Cost: FREE* for Independant Learners
  • REGISTER INTEREST